3D Engine Design for Virtual Globes
The ebook format is available for PC or Mac, iPad, iPod Touch, smartphone, Kindle, Kindle Fire, Nook, or any other ereader.
While virtual globes have achieved widespread popularity, from Google Earth to NASA World Wind, no single book covers the topic of globe rendering. Filling this gap, 3D Engine Design for Virtual Globes presents an in-depth treatment of rendering algorithms utilized by virtual globes. The book illustrates how to accurately render real-world data sets through core rendering algorithms for globes, terrain, imagery, and vector data. Example code, the latest book-related news, and other resources are available on a companion website.
- File Size: 140784 KB
- Print Length: 520 pages
- Publisher: A. K. Peters (May 14, 2012)
- Sold by: Amazon Digital Services, Inc.
- Language: English
- ASIN: B00888KM9K
- ISBN: 1568817118